Deconstruction—Visual Interactive Museum

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The project focuses on architecture’s demise: its destruction, decay, ruin, and removal. Architecture’s destruction can be natural, catastrophic, gradual, unnoticed, and above all, certain. The aim of this investigation will be to theorize positive values for a future of architecture that is born from architecture’s less theorized ending.
Studying the procedure of deconstruction practice in architecture design will not only allow today’s architects to break restriction from classic architectural language but also refine the relationship between people and architecture and people with urbanism. The museum used the layering and reforming methods to create a dramatic view of the skyline of New York City by the deconstruction of visualization. Meanwhile, it also enhances the immersive experience when people are walking through the interior space of the museum.

 

#Understanding of “deconstruction

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Penetration

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#Phase II

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#Space Generation

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#Human-Interaction Installation

 

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#Perspective

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Syracuse University, 2014
Visiting Critic Design Studio
Bureau V(Peter Zuspan, Laura Trevino, Stella Lee)

 

 

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